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Rebels Weapons




Rebels Weapons

HAND WEAPONS



Machete 1
A long blade common to the jungles and perfect for stealthy kills.

COLT 1911
High-powered clip-loading sidearm famous for reliability and stopping power.
Ammo Type: .45 automatic Muzzle Velocity: 253 m/s
Rounds Per Clip: 7 Rounds Carried: 21
SMITH & WESSON .357
This revolver is a heavy hitter like the Colt 1911.
Ammo Type: .357 Magnum Muzzle Velocity: 440 m/s
Rounds Per Load: 6 Rounds Carried: 36

ASSAULT RIFLES & SUBMACHINE GUNS



MOSSBERG SHOTGUN
A popular back-up weapon to use when things get tight.
Ammo Type: 00 Buck Muzzle Velocity: 800 m/s
Rounds Per Load: 7 Rounds Carried: 21
MP5 SILENCED
This silenced rifle can be heard only by those near it.
Ammo Type: 9 x 19 mm Muzzle Velocity: 285 m/s
Rounds Per Clip: 30 Rate of Fire: 12.4 rps
Rounds Carried: 300
MP5/10
An improved version of the MP5 that fires a larger round while remaining lightweight.
Ammo Type: 10 mm Muzzle Velocity: 442 m/s
Rounds Per Clip: 30 Rate of Fire: 12.4 rps
Rounds Carried: 300
AK47
The well-known Russian assault rifle is popular in third world countries.
Ammo Type: 7.62 x 39 mm Muzzle Velocity: 710 m/s
Rounds Per Clip: 30 Rate of Fire: 10.3 rps
Rounds Carried: 300
AK47
The well-known Russian assault rifle is popular in third world countries. AK47s can be equipped with grenade launchers.
Ammo Type: 7.62 x 39 mm Muzzle Velocity: 710 m/s
Rounds Per Clip: 30 Rate of Fire: 10.3 rps
Rounds Carried: 300
AK74
The AK74 fires a smaller round than the AK47, but it fires more accurately and recoils less.
Ammo Type: 5.45 x 39 mm Muzzle Velocity: 900 m/s
Rounds Per Clip: 30 Rate of Fire: 10.3 rps
Rounds Carried: 300
AK74
The AK74 fires a smaller round than the AK47, but it fires more accurately and recoils less. A grenade launcher can be attached.
Ammo Type: 5.45 x 39 mm Muzzle Velocity: 900 m/s
Rounds Per Clip: 30 Rate of Fire: 10.3 rps
Rounds Carried: 300

MACHINE GUNS



RPK-74
The RPK is a modified AK with a sturdy receiver, heavier and longer non-detachable barrel, and recontoured wooden buttstock.
Ammo Type: 5.45 x 39 mm Muzzle Velocity: 732 m/s
Rounds Per Clip: 45 Rate of Fire: 12.4 rps
Rounds Carried: 600
PKM
This belt-fed portable machine gun fires more accurately when aimed with the bipod.
Ammo Type: 7.62 x 54R Muzzle Velocity: 825 m/s
Rounds Per Belt: 100 Rate of Fire: 12.4 rps
Rounds Carried: 400

SNIPER RIFLES



L115A
Deadly accurate bolt-action sniper rifle.
Ammo Type: 7.62 x 51mm Muzzle Velocity: 800 m/s
Rounds Per Clip: 10 Rounds Carried: 40
DRAGUNOV
Powerful semi-automatic sniper rifle with a faster rate of fire than bolt-action choices.
Ammo Type: 7.62 x 54R Muzzle Velocity: 830 m/s
Rounds Per Clip: 10 Rounds Carried: 50
M21
This semi-automatic rifle allows for some fast sniping, while sacrificing accuracy.
Ammo Type: 7.62 x 51 mm Muzzle Velocity: 777 m/s
Rounds Per Clip: 20 Rounds Carried: 60

SPECIALTY WEAPONS



M224 60MM MORTAR
A light and portable mortar allowing engineers to fire a highly explosive round at a target. Accuracy is improved by firing a mortar at a target designated by another player.
Ammo Type: 60 mm shell Muzzle Velocity: 800 m/s
Rounds Carried: 4
RPG-7
This shoulder-fired rocket propelled grenade launcher is muzzle-loaded and can be fired at nearly anything.
Ammo Type: 40 mm rocket grenade
Rounds Carried: 1
Muzzle Velocity: 120 m/s

TARGET DESIGNATOR



FIM-92A STINGER
Point one at an enemy helicopter, wait for the lock-on signal, and fire. The stinger will track the helicopter through the air but a good pilot may be able to avoid it.
Ammo Type: Stinger rocket Muzzle Velocity: 800 m/s
Rounds Carried: 1

SPECIALTY WEAPONS



TARGET DESIGNATOR Visual line-of-sight through a target designator enables a distant engineer to fire a mortar from a safe distance.

COMMON EQUIPMENT



MED PACKS Medics can carry med packs and then press the fire button to heal injured or fallen teammates.
Made from a polymer plastic, the .45 reemploys a mechanical recoil reduction system and the signature Heckler Koch polygonal barrel for increased accuracy.
BINOCULARS
Watch for approaching enemies or monitor a base before attacking
NIGHT VISION GOGGLES
Night vision goggles allow you to see when it?s dark out.
FLASHBANG GRENADE
Disorients and distracts enemies in a non-lethal manner.
6 Fragmentation Grenades: Time delay (4-7 seconds).
M18 SMOKE GRENADE
Thick grey smoke blocks an enemy's line-of-sight or marks a location for others.
RADIO DETONATOR
Switch to the detonator to explode your placed satchel charges.

EXPLOSIVES



FRAGMENTATION GRENADE
Exploding shrapnel causes casualties out to 15 meters.
SATCHEL CHARGE
Place the explosive package on a target, move to a safe position, and press the detonator.
CLAYMORE
Claymore anti-personnel mines explode violently when someone runs near one.


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