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||MED Fixer 2018 (BHD / C4 / DFX / JO)
If you've been having issues launching the BHD / C4 / JO Med (Or any other NovaLogic med) recently, Sil and I have found a fix for it.
Download the NovaLogic Med Fix from NovaHQ below, extract the two files and run the "RunMe.bat" file. This will install a set of compatibility flags for the mission editors to help them run properly under Windows 10 1703+.
Thanks to everyone that has posted information they have found that lead to this discovery.
Posted by ~BLÃÐE~ on Wednesday, January 31, 2018 (23:17:36)
||DF1 32 Player Patch
Thanks to Frank from the NovaHQ forums, we now have a 32 player patch for Delta Force 1 that is working perfectly. I've already updated the DF1 Host Tool as well as the Heartbeat DLL's so they are compatible with this new patch.
I've already updated the DF1 Host Tool as well as the Heartbeat DLL's so they are compatible with this new patch.
Download 32 player patch: http://novahq.net/files.php?ID=726
Download updated host tool: http://novahq.net/files.php?ID=568
Download latest Heartbeat DLL: https://novahq.net/files.php?ID=707
Posted by ~BLÃÐE~ on Monday, January 29, 2018 (21:49:33)
||DF2 UN-FREEZE fix official release
So, with help from a dude who I only know as Frank, I’ve made a patch that allows you to unfreeze your DF2 game. With this patch, when your game freezes, simply press the INSERT key on your keyboard the game should resume like normal. After you download it, replace all the files in your games folder with the contents of the "DF2Fixes" folder. PLEASE read the readme.txt for help or post here. Again, when you appear to freeze while playing DF2, if you have this patch installed, you can simply press the INSERT key on your keyboard and the game will resume like normal. You’ll keep your score and everything.
This fix is compatible with any server, including DF2 EVO servers. As well as all COOP and Single Player! Literally any DF2 server or game. Press the INSERT key to unfreeze your game when it appears frozen.
DOWNLOAD THE PATCH >>HERE<<
Posted by ~BLÃÐE~ on Monday, January 29, 2018 (19:56:25)
JOBotz makes AI bots in game Joint Operations behave dynamically. Nothing is pre-scripted, the addon figures out where to move the bots.
The addon manages the targets where to send the bots and does its own path-finding. Since there is no extension API for the game Joint Operations, the amount of information that the addon has access to is minimal. That means that the offered funtionality of the addon is limited, so don't expect some clever behavior from the bots, or perfect pathfinding.
Currently the JOBotz addon can make the bots play AAS maps:
° The bots attack the active LFP targets
° The bots respawn at fully captured LFP targets
° The presence of bots affects the takeover of LFP targets
° But currently the bots themselves cant take over LFP target (they can't flip the flag)
° The addon requires around 500MB of memory for its own purposes, depending on map size and complexity.
° Some of the calculation is CPU intensive, if this proves to be a problem for someone using the addon, i will try to implement possibilities to limit CPU usage.
° Install Java 8 from www.java.com.
° Make a new folder of your choice. For example C:\Games\JOBotz.
° Extract the ZIP file to the new folder.
° Copy the files from "maps" subforder to where your Joint Operation game is installed.
Using the addon:
° Start the addon by doble-clicking the "jobotz.cmd" batch-file.
° A message will appear repeatedly in the console: "Waiting 3 sec for JO process"
° The addon is ready to interact with the Joint Operations game.
° Start the game, you can start a LAN game or connect to Novaworld.
° You can use both dedicated serving and serve&play.
° If you intend to play alone, host a LAN game in serve&play mode.
° Currently only a modified stock map Karo Highlands (file AS-KaroBOTZ.npj) with 100 bots on each side (200 bots total)
° Further maps can be prepared to work with the addon, i'll make a tutorial and tools for prepaing own or other stock maps for use with JOBotz
° THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
° This is alpha software, so you might lose time trying to get it work, or it might crash.
° The bots might not be as fun to play as expected.
° And remember, the bots are not sentient
Posted by ~BLÃÐE~ on Sunday, January 07, 2018 (06:41:54)
||Merry Christmas Everyone
We would like to wish everyone a Safe and Merry Christmas
Thanks to those that have supported us over these quiet times, we hope to see you all next year.
Posted by ~BLÃÐE~ on Saturday, December 23, 2017 (23:55:12)
||Looking for Mod Team
We are looking at putting a Mod Team together.
Got a mod in mind or started a mod and stuck in some area? Join in and work together to make a mod team.
I know there are quite a few people out there with half made mods not finished because they are stuck on something or need a hand to finish it. So why not work together as a team that you can finish your own projects as well as working on new ones.
We need people with skills, most people these days have a strong area and weak areas.
Lets say your good with PhotoShop but not much with 3dmax. You could do the graphic side and we would help you learn 3dmax in return. It's about sharing and helping each other for a better good.
We can offer:
- TeamSpeak to chat to each other
- Forums to post info and share ideas
- A Project Module to keep track of everything
- When finished, Hosting of Mod
If your interested in joining the team post in the forums, even if your not interested in being in the team but have ideas you want to share please do
Posted by ~BLÃÐE~ on Saturday, September 02, 2017 (01:55:20)
||MEdHQ for DFBHD DFBHDTS JOCAG DFX DFX2
Play with 3 levels of difficulty
Open your games and editors from a single app
Quick Links to files and MODs
Scans for maps, mods, programs and shortcuts
Backup and system tools included
Install In Your NovaLogic Games Folder
Example: C:\Program Files (x86)\NovaLogic\MEdHQ
Created by Stompem 2017* with thanks to the NovaHQ community
*Special mention for... Dave61, Scott, Skinny Killer, Dashy, and Swifty Helen
Posted by ~BLÃÐE~ on Tuesday, August 29, 2017 (07:25:58)
||Joint Operations Somalian Conflict Mod (JO BHD Mod)
Somalian Conflict brings almost all of the Black Hawk Down/Team Sabre stuff to Joint Operations engine, that includes vehicles, AIs, weapons, HUD, buildings, decorations, terrains and environments.
If you want to experiment how would it feel to play black hawk down with the JO engine, this is your mod.
Click here for more info about this mod.
Posted by ~BLÃÐE~ on Tuesday, August 29, 2017 (07:12:17)
||TIOcoop Mod V1.9.2 Release
You are able to install our Mod with BHD only or with BHDTS installed on your computer. Both BHD and BHDTS players can join a TIOcoop Mod server and play together.
TIOcoop Mod can play maps made for BHD, BHDTS and maps made through the Mods Mission Editor.
If you use the Medic Mod, you need to re-move the Medic Mod from your game folder or re-name it before you play any of our Mods.
If you do not re-move or re-name the Medic Mod and you try to join a TIOcoop Mod server you will be punted automatically.
You can always find server info Here in a post called TIO Server IP's and Ports
WHAT TO EXPECT IN THE TIOCOOP92 VERSION
A new look and layout to the game menu, new fonts, new continuous menu music, new Intro Video and a drum roll when entering a map.
The Camo Mission Editor was part of the TIOcoop92 but we removed it. It needs more work before it can be used. Your BHD player Character can still be in the correct Camo uniform for the terrain type. (Camo change instructions will be posted on our web)
AI (Artificial Intelligence)
AI will run left and right, roll left and right, go prone, dive to prone, stoop and walk, crawl forwards and sideways, draw backward and sideways, Knee and shoot, walk and shoot, run and shoot, shoot from prone, jump better and have some other styles of running.
New AI - There are AI that throw knives, grenades and flashbangs, A deadly flamerthrower AI, Four wounded soldiers laying on the ground with bodies that twist and flinch from the hips. Three skeletons - One all messed up, Three zombies - one crawls, another zombie walks and the other walk/runs real weird.
You will hear many different weapon sounds coming from the AI. You will have AI going prone, you think you killed them, you turn or go and see and they rise to a crouch and shoot you dead. Some AI will shoot you and then come up and Tea Bag you. Others will kill you and come over and put a few shots into your corpse for good measure.
New uniforms for player characters, New character faces, Player character speed has increased.
You will see many different FX, All splashes, ripples, wakes, fountains, bubbles and sprays will have a light blue look. Explosions will have a different coloured thicker smoke and the explosion flames will have a different look and shape. There will be FX giving your map Flying Moths, Butterflies, Fireflies, Mosquitos and Jumping Bugs. Bigger and better electrical sparks, Bigger killzones for explosions and debris spread to match.
Other FX - Fog Mist, Stars, Blinking Stars, Lightning, Large Dust Storms, Intermittent Dust Storms and a Nuclear Explosion Effect.
Most of the original BHD sounds have been refreshed and hundreds of new sounds added. Hundreds of dialog waves for SinglePlayer maps.
Seven Assualt Rifles, Five Sniper Rifles, Two Machine Guns, Five Hand Guns, Three (Stinger, Mortar, AT4) Launchers, Satchel Charge.
Flamethrower, Molotov Grenade, Throwing Knives, Flare Gun, Timer Satchel (Timer Satchel is non selectable, it's always carried). Thermite Flat Pack (Thermite Flat Pack is non selectable, it is a subclass to the Satchel Charge).
An update to the Stinger Missile Launcher, AT4 and Flare Gun (longer lasting Green Flares).
Donated to TIO and new to BHD is a Mobile Chinook with Armoury and a Mobile Technical with Armoury.
Updated Winter foliage, Heaps more Jungle and Desert foliage, New foliage for Volcanic Theme.
Jungle Huts, Jungle Structures, more City and Desert buildings, more Winter buildings and Volcanic buildings. Alot of new skins for buildings ( A lot of Skins are not too far removed from the original).
A Volcanic Theme has been added. Volcanic terrains, buildings and Rubble, Foliage, Rocks, Lava flows and Erupting Volcano Effects.
THINGS THAT EXPLODE OR GO BOOM (These items never exploded before)
Exploding Fire Barrel, Large Food Crate, C130 Plane, Three Team Sabre Large Oil Tanks, Fountain, Double Telegraph pole, Coffee Table, Small Field Armoury, 16ft Mesh Fence section. The Large Group of Grass catches fire and burns, leaving a clear field of view.
There is much much more then what is stated above, it's a mappers paradise and a great revisit for all players, especially for players who enjoy Co-Op.
Our aim with this version is to try and slow down the run and gun style of play and make you use a more tactical approach. Now that the AI are smarter, sharper and have weapons to match, your game play has to change. If you advance to fast you will die. We have a "No AI Re-Spawn" policy in our maps made for our TIOcoop92. So once you have battled hard for that ground, it's yours, no AI re-spawn. Our 92 test server has sixty maps in rotation, all with no AI re-spawn. You are able to install our Mod with BHD only or with BHDTS installed on your computer. Both BHD and BHDTS players can join a TIOcoop Mod server and play together. It does not matter what game type map is being hosted. Our Mod is a BHD Mod and when hosted on Novaworld it will display as a BHD server.
CRYSTAL BALL VIEW
If this Mod generated enough interest, we would consider converting it to a Mod for all game type and not just Co-Op.
Download from www.tiocoop.com >>HERE<<
Or MediaFire Link >>HERE<<
MegaNZ Link >>HERE<<
ModDB Link >>HERE<<
Posted by ~BLÃÐE~ on Saturday, July 29, 2017 (11:52:40)
||NovaHQ Heartbeat DLL (DF1 – DFBHD Lobby DLLs)
THESE ARE THE SAME FILES THAT WERE APPROVED FROM THQ FOR THE GOG RELEASE!
Now that we have our own game lobby (http://nw.novahq.net), we also needed our own lobby reporting tools.
While I’ve been busy porting my host tool (Now supports DF1, DF2 and DFLW (soon TFD and BHD)) over to all DF games, some people might not want to deal with additional tools running or already have their favorite host tool. Because of that, I have created replacement DLL files that will load automatically with your game whenever you are hosting. They will report your game status to the NovaHQ and NovaWorld.cc lobby automatically so anyone can join your game. Additionally, these files can be used to create your own lobby or server status for your own website.
I’ve created DLL files for DF1 – BHD. All you need to do is download the archive, find your game version and replace the files in your game folder. These files will not affect gameplay in any way; they work with all mods and simply report your games online status when you are hosting a “NovaWorld” game session. By default they report your games online status to http://nw.novahq.net and http://novaworld.cc but you can add an additional lobby if you choose. I will be releasing some sample PHP scripts that will show you how to display this information on your own website or even create your own lobby.
WHY DO YOU WANT TO RUN THESE FILES?
Because when / if NovaWorld goes down, servers that are running these DLL files will have a steady lobby to use for players to join through. AND with our alternate Startup.htm files NovaWorld is no longer necessary for players to join games. Yes that means no login or account required. This makes it easy to join games, without having to use pingers or any other software. All the player needs to do is load their game, click play online, and select a server to play in. Just like the good old days.
THESE DLL FILES WILL NOT AFFECT GAME PLAY IN ANY WAY AND WORK WITH ALL MODS. YOUR GAME WILL STILL REPORT TO THE OFFICIAL LOBBY LIKE NORMAL. THESE ALSO WILL NOT AFFECT ANY HOSTING TOOLS YOU CURRENTLY USE.
Information that is reported with these files: Map Name, Current/Max Players, Game Type, Time Remaining, Game Name, Port, Player Name, Team, Weapon, Kills, Deaths etc. Pretty basic stuff. An example of a server running these files can be seen here: http://nw.novahq.net/df2/info/0001500
NovaHQ would also like to thank Thor from NovaWorld.cc for hosting alternate lobbies for all this time, allowing the community to continue playing these great games without NovaWorld.
Posted by ~BLÃÐE~ on Wednesday, May 10, 2017 (02:23:54)
Delta Force Links
TIO Mod Server
Click for Details
If a new MOD is release would you try it?